Files
lkl_linux/include/linux/libps2.h
Dmitry Torokhov fc522f3bdf Input: libps2 - remove special handling of ACK for command byte
When getting unexpected data while waiting for an acknowledgement it does
not matter what command phase is currently executed, and ps2_handle_ack()
should indicate that no further processing is needed for the received data
byte. Remove PS2_FLAG_ACK_CMD and associated handling.

Note that while it is possible to make ps2_handle_ack (and
ps2_handle_repsonse) return void, it will be done when the code will be
converted to common PS/2 interrupt handler later.

Reviewed-by: Raul E Rangel <rrangel@chromium.org>
Link: https://lore.kernel.org/r/20230511185252.386941-3-dmitry.torokhov@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-05-18 11:40:32 -07:00

61 lines
1.8 KiB
C

/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef _LIBPS2_H
#define _LIBPS2_H
/*
* Copyright (C) 1999-2002 Vojtech Pavlik
* Copyright (C) 2004 Dmitry Torokhov
*/
#include <linux/bitops.h>
#include <linux/mutex.h>
#include <linux/types.h>
#include <linux/wait.h>
#define PS2_CMD_SETSCALE11 0x00e6
#define PS2_CMD_SETRES 0x10e8
#define PS2_CMD_GETID 0x02f2
#define PS2_CMD_RESET_BAT 0x02ff
#define PS2_RET_BAT 0xaa
#define PS2_RET_ID 0x00
#define PS2_RET_ACK 0xfa
#define PS2_RET_NAK 0xfe
#define PS2_RET_ERR 0xfc
#define PS2_FLAG_ACK BIT(0) /* Waiting for ACK/NAK */
#define PS2_FLAG_CMD BIT(1) /* Waiting for a command to finish */
#define PS2_FLAG_CMD1 BIT(2) /* Waiting for the first byte of command response */
#define PS2_FLAG_WAITID BIT(3) /* Command executing is GET ID */
#define PS2_FLAG_NAK BIT(4) /* Last transmission was NAKed */
struct ps2dev {
struct serio *serio;
/* Ensures that only one command is executing at a time */
struct mutex cmd_mutex;
/* Used to signal completion from interrupt handler */
wait_queue_head_t wait;
unsigned long flags;
u8 cmdbuf[8];
u8 cmdcnt;
u8 nak;
};
void ps2_init(struct ps2dev *ps2dev, struct serio *serio);
int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout);
void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout);
void ps2_begin_command(struct ps2dev *ps2dev);
void ps2_end_command(struct ps2dev *ps2dev);
int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command);
int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command);
int ps2_sliced_command(struct ps2dev *ps2dev, u8 command);
bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data);
bool ps2_handle_response(struct ps2dev *ps2dev, u8 data);
void ps2_cmd_aborted(struct ps2dev *ps2dev);
bool ps2_is_keyboard_id(u8 id);
#endif /* _LIBPS2_H */