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drm/gud: use vmalloc_array and vcalloc
Use vmalloc_array and vcalloc to protect against
multiplication overflows.
The changes were done using the following Coccinelle
semantic patch:
// <smpl>
@initialize:ocaml@
@@
let rename alloc =
match alloc with
"vmalloc" -> "vmalloc_array"
| "vzalloc" -> "vcalloc"
| _ -> failwith "unknown"
@@
size_t e1,e2;
constant C1, C2;
expression E1, E2, COUNT, x1, x2, x3;
typedef u8;
typedef __u8;
type t = {u8,__u8,char,unsigned char};
identifier alloc = {vmalloc,vzalloc};
fresh identifier realloc = script:ocaml(alloc) { rename alloc };
@@
(
alloc(x1*x2*x3)
|
alloc(C1 * C2)
|
alloc((sizeof(t)) * (COUNT), ...)
|
- alloc((e1) * (e2))
+ realloc(e1, e2)
|
- alloc((e1) * (COUNT))
+ realloc(COUNT, e1)
|
- alloc((E1) * (E2))
+ realloc(E1, E2)
)
// </smpl>
Signed-off-by: Julia Lawall <Julia.Lawall@inria.fr>
Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de>
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20230627144339.144478-4-Julia.Lawall@inria.fr
This commit is contained in:
committed by
Noralf Trønnes
parent
14806c6415
commit
b0fb8b6908
@@ -390,7 +390,7 @@ static int gud_fb_queue_damage(struct gud_device *gdrm, struct drm_framebuffer *
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mutex_lock(&gdrm->damage_lock);
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if (!gdrm->shadow_buf) {
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gdrm->shadow_buf = vzalloc(fb->pitches[0] * fb->height);
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gdrm->shadow_buf = vcalloc(fb->pitches[0], fb->height);
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if (!gdrm->shadow_buf) {
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mutex_unlock(&gdrm->damage_lock);
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return -ENOMEM;
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